Pundalay CG Academy

Course Offered

ZBrush for Animation

41

Lessons

40 Hours

Duration

English Hindi

Language

Prerequisites

Overview

ZBrush is a Digital Sculpting tool. Using ZBrush you learn to sculpt Basic shapes. Add details even as fine as feathers. Add textures for realism. Using Retopology, convert to low-poly game ready meshes. Next add color and details using Polypainting techniques. Finally, pose and export for Game Engine.
Chapter 1 - Introduction

Section 1 – Interface, Navigation, Display

Section 2 – Importing objects

Section 3 – Subtools

Section 4 – Scale Master

Section 1 – Meshes

Section 2 – Image References

Section 3 – Masked Tools & Brushes

Section 4 – Shadow Box

Section 5 – Extract Masked Polys

Section 6 – Mesh from Alpha

Section 7 – Project Bass Relief

Section 8 – ZSphere

Section9 – Array Mesh

Section 10 – 3D Text

Section 1 – Transform Tools

Section 2 – Polygroups

Section 3 – Cutting Mesh

Section 4 – ZModeler

Section 5 – Brushes

Section 6 – Brush Creation

Section 7 – ZRemesher & Project

Section 8 – Nanomesh & Microopoly

Section 9 – Deformation

Section 10 – Surface Texture

Section 11 – Boolean

Section 12 – Bevel Pro

Section 13 – Layers

Section 14 – Thickness

Section 1 – Transpose Master

Section 2 – Decimation

Section 3 – Export

Section 4 – Customize Interface

Our Infrastructure

Powerful configuration Workstations, Large screens, Wacom tablet and compact 3dConnexion mouse