Chapter 1 - Introduction
Section 1 – Interface, Navigation, Display
Section 2 – Importing objects
Section 3 – Subtools
Section 4 – Scale Master
Chapter 2 - Creation of Meshes
Section 1 – Meshes
Section 2 – Image References
Section 3 – Masked Tools & Brushes
Section 4 – Shadow Box
Section 5 – Extract Masked Polys
Section 6 – Mesh from Alpha
Section 7 – Project Bass Relief
Section 8 – ZSphere
Section9 – Array Mesh
Section 10 – 3D Text
Chapter 3 - Transformations
Section 1 – Transform Tools
Section 2 – Polygroups
Section 3 – Cutting Mesh
Section 4 – ZModeler
Section 5 – Brushes
Section 6 – Brush Creation
Section 7 – ZRemesher & Project
Section 8 – Nanomesh & Microopoly
Section 9 – Deformation
Section 10 – Surface Texture
Section 11 – Boolean
Section 12 – Bevel Pro
Section 13 – Layers
Section 14 – Thickness
Chapter 4 - Utilities
Section 1 – Transpose Master
Section 2 – Decimation
Section 3 – Export
Section 4 – Customize Interface
Our Infrastructure
Powerful configuration Workstations, Large screens, Wacom tablet and compact 3dConnexion mouse