Instructor’s Note
Section 1 – Interface, Navigation & Display
Section 2 – Importing objects
Section 3 – Subtools
Section 4 – Scale Master
Section 1 – Meshes
Section 2 – Image References
Section 3 – Masking Tools & Brushes
Section 4 – Shadow Box
Section 5 – Extract Masked Polys
Section 6 – Mesh from Alpha
Section 7 – Project Bass relief
Section 8 – ZSphere
Section 9 – Array Mesh
Section 10 – 3D Text
Section 1 – Transform Tools
Section 2 – Polygroups
Section 3 – Cutting Mesh
Section 4 – ZModeler
Section 5 – Brushes
Section 6 – Brush Creation
Section 7 – ZRemesher & Project
Section 8 – Nanomesh & Micropoly
Section 9 – Deformation
Section 10 – Surface Texture
Section 11 – Boolean
Section 12 – Bevel Pro
Section 13 – Layers
Section 14 – Thickness
Section 1 – Export
Section 2 – Customize Interface
Lion Ring
Buddha Idol
Username or Email Address
Password
Remember Me