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Course Curriculum

  1. Instructor’s Note

  2. Section 1 – Interface, Navigation & Display

  3. Section 2 – Importing objects

  4. Section 3 – Subtools

  5. Section 4 – Scale Master

  1. Section 1 – Meshes

  2. Section 2 – Image References

  3. Section 3 – Masking Tools & Brushes

  4. Section 4 – Shadow Box

  5. Section 5 – Extract Masked Polys

  6. Section 6 – Mesh from Alpha

  7. Section 7 – Project Bass relief

  8. Section 8 – ZSphere

  9. Section 9 – Array Mesh

  10. Section 10 – 3D Text

  1. Section 1 – Transform Tools

  2. Section 2 – Polygroups

  3. Section 3 – Cutting Mesh

  4. Section 4 – ZModeler

  5. Section 5 – Brushes

  6. Section 6 – Brush Creation

  7. Section 7 – ZRemesher & Project

  8. Section 8 – Nanomesh & Micropoly

  9. Section 9 – Deformation

  10. Section 10 – Surface Texture

  11. Section 11 – Boolean

  12. Section 12 – Bevel Pro

  13. Section 13 – Layers

  14. Section 14 – Thickness

  1. Section 1 – Export

  2. Section 2 – Customize Interface

  1. Lion Ring

  2. Buddha Idol