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Course Curriculum

  1. Instructor’s Note

  2. Section – V-Ray Interface

  1. Section 1 – V-Ray Material Preset Libraries

  2. Section 2 – Creation of Basic Materials

  1. Section 1 – Diffuse

  2. Section 2 – Reflective

  3. Section 3 – Refractive

  4. Section 4 – Translucent

  5. Section 5 -Stochastic flakes

  6. Section 6 – Environmental Override

  7. Section 7 – Textures

  1. Section 1 – Emissive

  2. Section 2 – Blend

  3. Section 3 -Bump

  4. Section 4 – Two-sided

  5. Section 5 – Toon

  6. Section 6 – Flakes

  7. Section 7 – Wrapper

  8. Section 8 – Material Override

  1. Section 1 – Rectangular Light

  2. Section 2 – Various Lights

  3. Section 3 – IES Lights

  1. Section 1 – Render

  2. Section 2 – Environment

  3. Section 3 – Swarm

  4. Section 4 – Advanced Render Details

  1. Section 1 – Clipper Plane

  2. Section 2 – VRay Proxy with introduction to Grasshopper

  3. Section 3 – Grass

  1. Section – Animation

  1. Use of Caustics

  2. Use of Wrapper material in a Ring

  3. Use of Volumetric Fog in Environment

  4. Create turntable animation of a Solitaire Ring

  5. IES Lights